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MINMAX

The game​

 

MinMax is a narrative RPG set in a gritty, near future pixel art cityscape. Alternate between MIN LIU, a privileged scion searching for her mother, and MAX FONTAINE, a savvy grifter caught between two factions.

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MinMax is currently in development for PC and console platforms.

Responsibilities

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MinMax is in active development. My main responsibilities on the project are:

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  • Gameplay and systems engineering

  • Game design

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I also contribute to:

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  • Shaders & VFX

  • Sound consulting and implementation

  • Tools development

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