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MINMAX
The game
MinMax is a narrative RPG set in a gritty, near future pixel art cityscape. Alternate between MIN LIU, a privileged scion searching for her mother, and MAX FONTAINE, a savvy grifter caught between two factions.
MinMax is currently in development for PC and console platforms.
Responsibilities
MinMax is in active development. My main responsibilities on the project are:
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Gameplay and systems engineering
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Game design
I also contribute to:
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Shaders & VFX
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Sound consulting and implementation
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Tools development




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